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  • Eric's discussion is important. I like all the symbols accept the "T" for termination sites. I prefer the hexagon. His point of selecting symbols that are easy to draw is valid and will definitely be incorporated into BOGL. - Cesar
    • My labmate Jerome Bonnet likes the "T" symbol and has begun using it for whiteboard discussions. I will include it in the next iterations of the BOGL symbols. - Cesar
  • In general I like what has been proposed in RFC 18. In particular I like the idea of illustrating both standard tiles (for computer software, documents, etc) as well as a hand drawn guideline (for meetings, whiteboards, etc). Personally I am more interested what the shapes should be as opposed to collections of their physical realizations (e.g. jpeg, svg files). However this may be useful as well. I can commit to using whatever symbols are decided upon this summer for the new Clotho visualization environment I am creating. It would be good to get this to the UW folks to use with Tinkercell as well which has a very icon based design environment.

Something else to think about is talking about issues like:

  1. Input and output composition rules for icons (i.e. how to hook these together)
  2. The convention for interpreting a diagram made from these parts (e.g. left to right)
  3. Standard orientation for the icons (e.g. proper rotation an icon)
  4. Add an icon to encapsulate more than one icon (e.g. a black box)

Just some thoughts....

-Douglas Densmore, UC Berkeley -

  • Doug, I also plan to use the next iteration of the BOGL symbols in the BioBrick Studio application that I'm developing. I will iterate through the BOGL symbols this week and submit a document for RFC 16 next week. - Cesar