User:Julius B. Lucks

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Julius B. Lucks

I am a Miller Fellow at the University of California, Berkeley, in the lab of Adam Arkin. I am also the lead developer of the API.

In addition to the science and programming, I am a co-chair of the OWW Outreach Effort where we are coordinating local outreach officers to actively recruit new members to the OWW community. Interested in becoming a local outreach member? - contact us!


Check out my oww home page for more info on the projects I am working on.


In addition to science, I am becoming more and more fascinated with how the internet can be used to make some of the common tasks in science more efficient. I enjoy thinking about topics such as:

  • How to make the literature system more efficient through better user interfaces to searching. One of the main reasons for opening up the arXiv via an API is to allow the creation of better search interface tools - now its up to you to try out some crazy ideas!
  • Low-overhead customizable databases for quick and flexible organization of data. If you are interested in this topic, please add your comments to OpenWetWare:Software/Flexible_Science_Databases.
  • Using the internet for fast publication of results.
    • Broad community ranking of the usefulness/integrity of such results.

I recently started a project (with the same group of friends) making a game for the $100 Laptop as part of the One Laptop Per Child Project. The game is a generalization of classic Number Munchers, with question content derived from a whole range of topics including learning numbers, arithmetic, spelling, vocabulary, you name it!

Tools I Like

Python - I used to use a lot of different languages for all my tasks, but now I consider Python as my one-stop-shop. I do all sorts of stuff, from serious number crunching to making plots to scripting in it. I firmly believe that python is the best scientific programming platform out there.

I have always wanted to write a series of articles on great scientific tools. I have started one, Scientific Pipelines, that I hope turns into a nice resource for someone just entering into scientific programming.

Despite the languages listed above, I recently took the 'Which Programming Language Are You?' quiz, and found out that <html> <a href=""><img src="" width="300" height="90" border="0" alt="You are Lisp. Very few people like you (Probably because you use too many parenthesis (You better stop it (Reallly)))"><br>Which Programming Language are You?</a> </html> Lisp is awesome.


There are some really great thinkers out there ...




My specific projects during graduate school have dealt with

  • Unzipping DNA at a constant force
  • Translocating RNA through nanopores
  • Geometrical Defects in curved, two-dimensional crystals (related to viral capsids)
  • Phage genome landscapes - a way to visualize important genomic features

My current research involves implementing computational architectures as genetic circuits inside cells.



J. D. Weeks, J. B. Lucks, Y. Kafri, C. Danilowicz, D. R. Nelson and M. Prentiss. Pause Point Spectra in DNA Constant-Force Unzipping, Biophysical Journal, 88, 2752-2765, 2005.

DOI: 10.1529/biophysj.104.047340,
Arxiv: cond-mat/0406246 (FREE)

V. Vitelli, J. B. Lucks, D. R. Nelson. Crystallography on Curved Surfaces. PNAS, 103, 12323-12328, 2006.

DOI: 10.1073/pnas.0602755103 (FREE)
Arxiv: cond-mat/0604203 (FREE)

J. B. Lucks, Y. Kafri. Dynamics of RNA Translocation through a Nanopore.

Arxiv: q-bio.BM/0703028 (FREE)

J. B. Lucks, D. R. Nelson, G. Kudla, J. B. Plotkin. Genome landscapes and bacteriophage codon usage.

Arxiv: arXiv:0708.2038v1 (q-bio.GN) (FREE)


My email address is lucks at fas dot harvard dot edu, or you can email me through OWW.

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