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Revision as of 13:19, 19 April 2010 by Anugraha Raman (talk | contribs) (Foundation Advance)
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Overall Ideas

Let's use biology in ways that make sense, aka lean on the strengths of biology to accomplish tasks better than would be done through other through.

Things biology is good at: parallel processing, self-regeneration & fast multiplication, communication Things electronics are good at:

Food or Energy

  1. Allergen free foods - custom garden toolbox; bacteria to break down lactose
  1. Foods with alternate tastes (applications in diets/controlling caloric intake)
Is taste powerful enough to make you feel "full"?
  1. Material conversion (to fuel)
  1. Inspired by the lovely aroma in the hall just now: organisms that produce cool smells...like fresh baked cookies, or flowers... Or maybe organisms that can cover up bad smells? Would work by emitting a neutralizing chemical or by absorbing the nasty one...I guess this could go in environment actually


  1. [E. Chromi]

Bacteria that absorb toxins in air (sulfur dioxide, etc) or water (?)to be used in quality testing applications

Something to detect toxin concentrations in air - wouldn't use e. coli because they need to grow in aqueous environments (or could it work through liquid/air interface or on plates?)

  1. Organism that breaks down [something] (for removal of unwanted waste).

Health or Medicine

  1. Invasin-based tumor-seeking bacteria. (what else could invasive bacteria do?)
  1. Bacteria for weight loss, blood diagnostics


  1. Biofilms

Different colors of bio-films depending on environmental stimulus (could create patterns)

  1. Light production (bioluminescence), organic lcd's wikipedia link
  1. DNA/nano assembly

New Application

  1. Robots that can smell, eat, give off signals in response to different environmenmtal stimuli
  1. All input/output based devices
  1. Connections between biological systems and electronic systems

Pros of electronic systems: Pros of Biological systems:

Foundation Advance

  • Slime molds, or other types of multicellular fungi - not sure what we'd do with them, but they've got some very cool properties (reproduction, communication, algorithms). I remember reading something about algorithms governing where hyphae grow, and how that has been linked to traffic design...I'll see if I can find it again...
  • Sound responsive/mechano-responsive organisms - bacteria that react in different ways in response to loud noises, or high frequencies (screaming yeast?)

Information Processing

  1. Parallel computing/bacterial computation
  2. electronic biosensors /smelling robots
  3. ccds
  4. code breaking
  5. yeast memory


  1. computer aided design
  2. games
  3. automation

Software Tool