OpenWetWare talk:Software/Image Editor
Austin Che 22:55, 10 November 2006 (EST): Some of the comments on the limits aren't really true. For example, you can embed SVG already using wikitex. For example:
Other things like graphs and chemical diagrams (see Amino acids) are already doable. What's missing may be a WYSIWYG editor also.
SVG image support
--Vincent 14:51, 11 November 2006 (EST): That's right, SVG is already handled within MediaWiki (see documentation). However, it is quite a limited use of SVG as SVG files are PNG rasterized. It prevents to benefit from the all world of SVG interactivity (animations, links). But at the end I agree that for some static vector graphics, it could be better to rely on SVG rasterization instead of having to use an applet as a viewer (which might be slow to launch).
As you mentionned, the editing of SVG still lacks some sort of ergonomy. It should be handled by a graphical interface(e.g.applet). It would be too constraining to ask users to update raw SVG files.
About images on OWW, here is a list of the different types of images that could be useful:
- array of pixels (PNG, JPEG, GIF) --> natively handled by MediaWiki
- vector graphics without interactivity (SVG) --> handled by MediaWiki as rasterized images (PNG)
- vector graphics with interactivity (SVG) --> not handled
- array of pixels with vector graphics overlays (PNG, JPEG, GIF embedded into SVG) --> need to try if PNG raster works
Interesting tests on overlays
It looks really powerful as the bitmap is in fact a xlink reference (examples are from w3.org) Only the contour is described in the SVG code.
We are now just missing a simple editor to start having gels and random images annotated.