User:Linh N Le/Notebook/2009/06/08: Difference between revisions
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**the method i'm using is array->find min/max of array->min indexes of array -> delete from array | **the method i'm using is array->find min/max of array->min indexes of array -> delete from array | ||
***I dont know how to make the delete from array work on 3d arrays though | ***I dont know how to make the delete from array work on 3d arrays though | ||
[[User:Steven J. Koch|Steve Koch]] 02:40, 9 June 2009 (EDT): These 3-D arrays are rectangular, so it's not a big problem...but in general, 3-D arrays can cause problems. A way to get around this is to "bundle" the 2-D array into a cluster. The cluster has only one element (the array). Then you can build a 1-D array of these clusters. In general, that makes things much easier to deal with AND, it prevents problems with a whole shitload of zeros being added when the 2-D arrays don't have the same dimensions as each other. | |||
==Laser== | ==Laser== |
Revision as of 23:40, 8 June 2009
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Steve Koch 02:40, 9 June 2009 (EDT): These 3-D arrays are rectangular, so it's not a big problem...but in general, 3-D arrays can cause problems. A way to get around this is to "bundle" the 2-D array into a cluster. The cluster has only one element (the array). Then you can build a 1-D array of these clusters. In general, that makes things much easier to deal with AND, it prevents problems with a whole shitload of zeros being added when the 2-D arrays don't have the same dimensions as each other. Laser
Kochlab Meeting
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