Adventure Background

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Revision as of 22:19, 10 November 2005 by Endy (Talk | contribs)
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  1. We (folks at MIT) have been spending a lot of time thinking about how to hide information and manage complexity in engineered biological systems. One cool set of ideas has developed around engineered genetic devices. As a result, one of started spending too much time making lame (below) abstract depictions of genetic devices. For example...
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